SpotLight Halp

Furry Hell
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SpotLight Halp

Post by Furry Hell » Fri Jan 07, 2011 12:42 am

hello i need help for a spotlight cinda like a siren but thats solid 2 that i can move with grav gun
and i can setparent to otheer props Please halp D:

Nicdel
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Re: SpotLight Halp

Post by Nicdel » Fri Jan 07, 2011 5:15 am

Learn scripting before you ask stupid questions.
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Furry Hell
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Re: SpotLight Halp

Post by Furry Hell » Fri Jan 07, 2011 6:28 am

You Can Atleast Say What Entity i Need thats what i was primarly asking

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Re: SpotLight Halp

Post by Nicdel » Fri Jan 07, 2011 7:59 am

Then learn how to write. I dont understand your problem, ofc you can setparent it.
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ant_8490
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Re: SpotLight Halp

Post by ant_8490 » Fri Jan 07, 2011 8:34 am

Point_spotlight
If that's way you want, theres already an example in a previous post. It was part of a siren example.
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Furry Hell
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Re: SpotLight Halp

Post by Furry Hell » Sat Jan 08, 2011 1:03 am

i looked at it but i dint get it i found env_lightglow which looks good

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Re: SpotLight Halp

Post by Napalm » Sat Jan 08, 2011 3:28 am

how did you not get it its right there...
Oof.

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GottZ
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Re: SpotLight Halp

Post by GottZ » Mon Jan 17, 2011 12:43 pm

ent_create point_spotlight
ent_fire point_spotlight addoutput "targetname isuckatscripting"
ent_fire point_spotlight addoutput "classname mycreepystuff"; quit
ent_fire isuckatscripting color "255 0 255"
ent_fire isuckatscripting addoutput "spotlightlength 300"
ent_fire isuckatscripting addoutput "spotlightwidth 80"
ent_fire isuckatscripting lighton
wait 5; ent_fire beam addoutput "targetname isuckatscripting"
wait 5; ent_fire beam addoutput "classname mycreepystuff"

i dun get the problem here.
whut i got: Steam, -[SaD]- Admin, Sapph Admin, Respect
what do you got?

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Re: SpotLight Halp

Post by Nicdel » Mon Jan 17, 2011 1:18 pm

Me neither. Perfect code lol
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ßlade
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Re: SpotLight Halp

Post by ßlade » Mon Jan 17, 2011 5:44 pm

GottZ wrote:ent_create point_spotlight
ent_fire point_spotlight addoutput "targetname isuckatscripting"
ent_fire point_spotlight addoutput "classname mycreepystuff"; quit
ent_fire isuckatscripting color "255 0 255"
ent_fire isuckatscripting addoutput "spotlightlength 300"
ent_fire isuckatscripting addoutput "spotlightwidth 80"
ent_fire isuckatscripting lighton
wait 5; ent_fire beam addoutput "targetname isuckatscripting"
wait 5; ent_fire beam addoutput "classname mycreepystuff"

i dun get the problem here.
ay ay ay, i see what you did dar :D
i first was like.. DUUUUDE, but then i was like *thumps up*
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Re: SpotLight Halp

Post by Ryan » Fri Jan 21, 2011 5:56 pm

not like its obvious is it Blade?

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GottZ
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Re: SpotLight Halp

Post by GottZ » Mon Jan 24, 2011 2:40 am

[GR]Ryan wrote:not like its obvious is it Blade?
why should i share for copy'n'paste nubz?
i think ppl could learn from my stuff.
whut i got: Steam, -[SaD]- Admin, Sapph Admin, Respect
what do you got?

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Re: SpotLight Halp

Post by Ryan » Tue Jan 25, 2011 3:25 am

GottZ wrote:
[GR]Ryan wrote:not like its obvious is it Blade?
why should i share for copy'n'paste nubz?
i think ppl could learn from my stuff.
Yup. Agreed.