SURVEY

Anonymous

SURVEY

Post by Anonymous » Mon Oct 15, 2012 5:31 am

hai, need your halp, kthx, answr questio plz, thx

WHICH ARE THE ENTITIES YOU THINK ARE THE MOST IMPORTANT OR WHICH DO YOU USE MOST? (doesnt matter how many you list, you can create a top 3, top 5, idc, preferably as many as you can)

e.g. 1 - point_hurt
2 - env_magic
3 - func_brain
4 - trigger_skill
5 - npc_noob
6 - fuck_you
7 ...
8 ...

answurs plz, i need 'em

kthx

stefan

ps: 48h marathon, dont bitch about grammar and shit
Last edited by Stefan on Mon Oct 15, 2012 11:40 am, edited 1 time in total.

Anonymous

Re: SURVEY

Post by Anonymous » Mon Oct 15, 2012 7:20 am

1. Func_fuck_stefan
2. Env_yousuck
3. Point_noob

Anonymous

Re: SURVEY

Post by Anonymous » Mon Oct 15, 2012 7:33 am

Anonymous wrote:1. Func_fuck_stefan
2. Env_yousuck
3. Point_noob
I will take this as "I cannot script at all". Thanks :)

Napalm
250+ Posts
250+ Posts
Posts: 344
Joined: Sun Apr 11, 2010 1:48 am
Location: Louisiana

Re: SURVEY

Post by Napalm » Mon Oct 15, 2012 7:36 am

Hi.
Oof.

Anonymous

Re: SURVEY

Post by Anonymous » Mon Oct 15, 2012 7:36 am

Stefan wrote:
Anonymous wrote:1. Func_fuck_stefan
2. Env_yousuck
3. Point_noob
I will take this as "I cannot script at all". Thanks :)
Yes yes, please do.

Suck my dick faggot. I'm a better scriptz0r then you.

Anonymous

Re: SURVEY

Post by Anonymous » Mon Oct 15, 2012 7:38 am

Anonymous wrote: Suck my dick faggot. I'm a better scriptz0r then you.
lold. fosho, plz, leave this planet

Anonymous

Re: SURVEY

Post by Anonymous » Mon Oct 15, 2012 7:39 am

Stefan wrote:
Anonymous wrote: Suck my dick faggot. I'm a better scriptz0r then you.
lold. fosho, plz, leave this planet
I will take you with me then. You don't deserve to be here.

<3

Nicdel
Server Admin
Posts: 2417
Joined: Sun Apr 11, 2010 4:50 am

Re: SURVEY

Post by Nicdel » Mon Oct 15, 2012 10:13 am

info_node_link_controller, env_soundscape_triggerable, func_areaportalwindow, game_ragdoll_manager, info_target_gunshipcrash, item_ammo_pistol_large, light_environment, logic_autosave, momentary_rot_button, npc_mortarsynth, npc_heli_avoidsphere, phys_constraintsystem, player_loadsaved, prop_vehicle_driveable, trigger_vphysics_motion, weapon_citizensuitcase

Just the ones I always use.
Ingame: -[SaD]- Nico

Image

User avatar
Xseba360
Server Admin
Posts: 1663
Joined: Sun Apr 11, 2010 12:26 pm
Location: Poland

Re: SURVEY

Post by Xseba360 » Mon Oct 15, 2012 10:58 am

worldspawn. nuff said.

User avatar
po0ka
Former Server Admin
Posts: 713
Joined: Fri Oct 29, 2010 7:40 pm

Re: SURVEY

Post by po0ka » Mon Oct 15, 2012 11:17 am

Hurt, Push, Tesla, Dynamic Light, Dynamic/Physics props and Player.
Keep in mind that what i say is not static, it is dynamic.
Years, months, weeks, and days after i say something, i can say the opposite.

Demon
Server Admin
Posts: 3161
Joined: Tue Nov 15, 2011 6:30 am

Re: SURVEY

Post by Demon » Mon Oct 15, 2012 12:21 pm

point_tesla
point_push

User avatar
Brotherhood Of Nod
Former Server Admin
Posts: 1273
Joined: Fri Aug 20, 2010 8:37 pm
Location: Temple of Prime, outside of Cairo.

Re: SURVEY

Post by Brotherhood Of Nod » Mon Oct 15, 2012 1:03 pm

trigger_push_dildo



Nuff said now...
Image
Spoiler
Show
Image
Oh look...
Spoiler
Show
Image
I made dis.

Peter Brev

Re: SURVEY

Post by Peter Brev » Mon Oct 15, 2012 4:10 pm

Nicdel wrote:info_node_link_controller, env_soundscape_triggerable, func_areaportalwindow, game_ragdoll_manager, info_target_gunshipcrash, item_ammo_pistol_large, light_environment, logic_autosave, momentary_rot_button, npc_mortarsynth, npc_heli_avoidsphere, phys_constraintsystem, player_loadsaved, prop_vehicle_driveable, trigger_vphysics_motion, weapon_citizensuitcase

Just the ones I always use.
You know how to use them in hammer?

Nicdel
Server Admin
Posts: 2417
Joined: Sun Apr 11, 2010 4:50 am

Re: SURVEY

Post by Nicdel » Mon Oct 15, 2012 4:33 pm

Cpt. Goomba wrote:
Nicdel wrote:info_node_link_controller, env_soundscape_triggerable, func_areaportalwindow, game_ragdoll_manager, info_target_gunshipcrash, item_ammo_pistol_large, light_environment, logic_autosave, momentary_rot_button, npc_mortarsynth, npc_heli_avoidsphere, phys_constraintsystem, player_loadsaved, prop_vehicle_driveable, trigger_vphysics_motion, weapon_citizensuitcase

Just the ones I always use.
You know how to use them in hammer?
Most of em.
Ingame: -[SaD]- Nico

Image

Peter Brev

Re: SURVEY

Post by Peter Brev » Mon Oct 15, 2012 4:47 pm

Nicdel wrote:
Cpt. Goomba wrote:
Nicdel wrote:info_node_link_controller, env_soundscape_triggerable, func_areaportalwindow, game_ragdoll_manager, info_target_gunshipcrash, item_ammo_pistol_large, light_environment, logic_autosave, momentary_rot_button, npc_mortarsynth, npc_heli_avoidsphere, phys_constraintsystem, player_loadsaved, prop_vehicle_driveable, trigger_vphysics_motion, weapon_citizensuitcase

Just the ones I always use.
You know how to use them in hammer?
Most of em.
Ok.