Need help on first script

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Brotherhood Of Nod
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Need help on first script

Post by Brotherhood Of Nod » Sun Jul 08, 2012 7:53 pm

I may have dun goof'd but...

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give env_smokestack
ent_fire env_smokestack addoutput "Name george"
ent_fire george addoutput "speed 500"
ent_fire george addoutput "emissionRate 20"
ent_fire george addoutput "windSpeed 5000"
ent_fire george addoutput "particleMaterial vgui/resource/icon_vac" 
ent_fire george addoutput "baseColor 255 255 255"
This is supposed to be my Red Vac script but appearently, nothing is showing up. I may have misread some of the stuff or fucked it up entirely. Not sure...
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ant_8490
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Re: Need help on first script

Post by ant_8490 » Sun Jul 08, 2012 9:33 pm

Code: Select all

give env_smokestack
ent_fire env_smokestack addoutput "targetname george"
ent_fire george addoutput "speed 500"
ent_fire george addoutput "rate 20"
ent_fire george addoutput "smokematerial vgui/resource/icon_vac" 
ent_fire george addoutput "rendercolor 255 255 255"
Then you have to turn it on: ent_fire george turnon

But... here's most of the options you should need:

ent_create env_smokestack
ent_fire env_smokestack addoutput "targetname vac"
ent_fire vac addoutput "classname vac"
ent_fire vac addoutput "StartSize #"
ent_fire vac addoutput "EndSize #"
ent_fire vac addoutput "BaseSpread #"
ent_fire vac addoutput "JetLength #"
ent_fire vac addoutput "SpreadSpeed #"
ent_fire vac addoutput "Speed #"
ent_fire vac addoutput "Rate #"
ent_fire vac addoutput "rendercolor # # #"
ent_fire vac addoutput "smokematerial vgui\resource\icon_vac"
ent_fire vac addoutput "twist #"
ent_fire vac turnon
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fire1000678
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Re: Need help on first script

Post by fire1000678 » Sun Jul 08, 2012 9:46 pm

I'm confused on one thing: where do you find a list d materials, be it smokestacks, sprites, or whatever. Ty woops, after list not d, of. Lol.
上手ですか?

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Brotherhood Of Nod
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Re: Need help on first script

Post by Brotherhood Of Nod » Sun Jul 08, 2012 10:20 pm

If you mean the pretty-ass-hell effects, just go to Hammer, go to Texture and type in resource. Then copy anything that is small and copy that into the Smoke Material

and thanks Ant
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Re: Need help on first script

Post by ant_8490 » Mon Jul 09, 2012 7:50 am

fire1000678 wrote:I'm confused on one thing: where do you find a list d materials, be it smokestacks, sprites, or whatever. Ty woops, after list not d, of. Lol.
In hammer you can just copy the path to the materials from the texture list on the side.
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Re: Need help on first script

Post by fire1000678 » Mon Jul 09, 2012 4:21 pm

Ah okay, I see. Thank you :D
上手ですか?

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"Just as the tree and the earth need each other for life, so is the body and the soul, for without the other, one is nothing."

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