Then you would have banned a long long time agoSmacked wrote:i was being sarcastic lol ;D but yes i agree stupidity like this should result in a ban in some cases...

Then you would have banned a long long time agoSmacked wrote:i was being sarcastic lol ;D but yes i agree stupidity like this should result in a ban in some cases...
Unkown wrote: Life’s too short to worry about the little things.
Albert Einstein wrote: You do not really understand something unless you can explain it to your grandmother.
nicos or anos fault ^^ßlade wrote:And guess whos fault it is
Unkown wrote: Life’s too short to worry about the little things.
Albert Einstein wrote: You do not really understand something unless you can explain it to your grandmother.
The props on the new savebuild plugin spawn as prop_physics_override. So scripts cant be run on them anyway. Its mainly for just building (and adding color, opacity, and skins) and then if your a scripter, make a separate script for the doors, and other functions type stuff. I doubt that every prop in ur autobuild has to be named cuz it is used in some way. This weekend i may fix up the old scripting generator, and change the commands a bit, so that there will be 2 options of saving. But i think the new way is better since u can quickly relocate a prop and save it immediately, and just have a separate script for the "extras".shadowslayer wrote:ok, ant, i know u like the new sm_savebuild now, becuz its definitely easier on non-scripters, but think about it, the new sm_savebuild dosent setname props, so u cant run scripts on them. so can u like update the plugin so that it has a password too, instead of the builds filename, so the autobuild generator can still be used by script using builders?[and dont u dare say rename the props becuz that would fail on bigger builds]
LOL, valve didn't fixed anything.shadowslayer wrote:ok, valve fixed ent_fire
Literally took me 5 mins to stop pissing myself laughing. No ent_fire is still 'broken'.shadowslayer wrote:ok, valve fixed ent_fire, autobuild is now built to be flexible for both scriptors and non scriptors, happy ending.
now if we can just fix the problem with the CC clan[unless its already solved]
1upNicdel wrote:Valve fixed it, my second name is Valve, didnt u know?
Would join you there, but Ant get mad.Anonymous wrote:1upNicdel wrote:Valve fixed it, my second name is Valve, didnt u know?