New Feature Idea
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- Server Admin
- Posts: 4
- Joined: Sat Apr 01, 2017 12:00 am
New Feature Idea
I think that it would be fun to add a !dice feature to the server. For those who don't know, !dice is a command you can type in chat that will generate a random number typically 1-20. For each number, there is a corresponding effect given to the player, which can be good or bad, that lasts until they die. For example, the player can receive half-gravity, double-jump, or 50 HP. But the player can also receive 0.65x speed, 99 damage, a burning effect, which slowly drops their health to 50HP and damages anyone that touches them, or, the player becomes a rocket, flies up in the air, then explodes and dies. Personally, I think it would be a good idea to add this feature, but I could see why it might not be. And I have no clue how hard it would be to program this into the server, so Ant and Nick please let me know.
Re: New Feature Idea
Dice is definitely a cheap and easy idea. Maybe have it in the shop so you can have something else to spend credits on.
Though, A problem might be people having issues with it being too op and luck-based, like how the tf2 community overall hates random critical hits. That's kind of the point of dice, though.
Though, A problem might be people having issues with it being too op and luck-based, like how the tf2 community overall hates random critical hits. That's kind of the point of dice, though.
Re: New Feature Idea
Seems like something we could add. Picking up coins is sort of like !dice, but only 3 players per round can get it. So i'm thinking we can leave the coin pickups as "good" options and !dice could contain positive and negative outcomes.
Re: New Feature Idea
How often should !dice or !rtd be able to be used?
Also, please post any other Deathrun-related positive/negative outcomes that have not been mentioned above already.
Edit:
This is what i have so far:
Also, please post any other Deathrun-related positive/negative outcomes that have not been mentioned above already.
Edit:
This is what i have so far:
- +50 HP
- -50 HP
- 2x speed
- 0.5x speed
- 0.5x gravity
- 10 secs invincibility
- receive smoke grenade
- receive flash bang
Re: New Feature Idea
I like a cooldown of two minutes, but whatever sounds best.
Timebomb, freezebomb, and firebomb are also pretty easy negative/neutral dice outcomes that would compliment getting the nades.
Timebomb, freezebomb, and firebomb are also pretty easy negative/neutral dice outcomes that would compliment getting the nades.