Sonic Deathrun

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Demon
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Sonic Deathrun

Post by Demon » Mon Mar 20, 2017 8:48 am

Over the next couple of weeks I will be working on a new Sonic map for the CS:GO Deathrun map.
Expect custom models, lot's of cool traps, secrets and fun endings.

Demon
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Posts: 3161
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Re: Sonic Deathrun

Post by Demon » Mon Mar 20, 2017 5:21 pm

Some progress pictures.
Any suggestions are welcome.
I made everything you see, all the way from the 3D model to the textures. :)
http://i.imgur.com/kGefixq.png
http://steamcommunity.com/sharedfiles/f ... =887918114
http://steamcommunity.com/sharedfiles/f ... =887918079

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UrbanCroat
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Re: Sonic Deathrun

Post by UrbanCroat » Mon Mar 20, 2017 5:32 pm

looks cool, can't wait to play it!

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nick_6893
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Re: Sonic Deathrun

Post by nick_6893 » Mon Mar 20, 2017 6:05 pm

I would use the one from HL2 and convert that if you can. Not sure if you can open it up since it's a different engine.

Anyways, I'm working on coding some effects (trails) and testing out plugin stuff to add to the server. I'll try to get out some beta test on the server for this weekend.

Cool stuff.

Demon
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Re: Sonic Deathrun

Post by Demon » Tue Mar 21, 2017 2:28 am

In a way this is kinda a remaster of the old sonic map we have on HL2:DM however I am starting it from scratch cause I don't like working in other people's messy work spaces.

Demon
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Re: Sonic Deathrun

Post by Demon » Sun Apr 02, 2017 6:01 am

Some progress pics...
Image
Image

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