Labyrinth Fix/Update

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If you make or convert a map make a new topic for each one that you submit so comments or problems can be discussed.
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Sonic
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Posts: 81
Joined: Mon Nov 01, 2010 1:54 pm

Labyrinth Fix/Update

Post by Sonic » Sat Dec 18, 2010 10:44 am

LostLabyrinth, probably the worst deathrun map, ever (I myself, hate my own map) so i said why not updating it..i wasted some time on the first version..
I renamed it, now you it's Labyrnth Cave "Deathrun_labyrinthcave"..

here the thingies i fixed:
*Fixed spawns.
*Fixed ppl can block on traps.
*Fixed Crossbow spawns on the spawn, sometimes.
*Fixed the donators can survive the water trap.
*Two platforms breaks fixed.
*Fixed that combine can take the shootgun of the rebel.
*Fixed missing textures

Improvments:
*HDR.
*The water trap never opens but a wall breaks so ppls can move through.
*The place where you take the shootgun is now a room.
*Added a crowsbow.
*The room is taller now.

Download
http://www.2shared.com/file/sGqF_cNV/LosLab-Up.html
2 FAST 4 YOU

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ant_8490
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Location: United States

Re: Labyrinth Fix/Update

Post by ant_8490 » Tue Dec 21, 2010 11:28 am

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