Officerun

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Sonic
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Officerun

Post by Sonic » Fri Dec 10, 2010 2:00 pm

A new challanging map called deathrun_office rave and i made before like month or something, check it out.

http://www.mediafire.com/?sm6cmnadcc5q45z
Last edited by Sonic on Tue Dec 14, 2010 10:35 pm, edited 2 times in total.
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killman2639
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Re: Officerun

Post by killman2639 » Tue Dec 14, 2010 1:02 am

Missing texture.

plus idk wat to do and if u look down the missing texture its leaking somehow
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Raven
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Re: Officerun

Post by Raven » Tue Dec 14, 2010 2:39 am

Last edited by Raven on Tue Dec 14, 2010 10:33 pm, edited 1 time in total.
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Sonic
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Re: Officerun

Post by Sonic » Tue Dec 14, 2010 5:03 am

So that's a newer version?
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Re: Officerun

Post by Raven » Tue Dec 14, 2010 5:18 am

yes a newer version..
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Re: Officerun

Post by Raven » Tue Dec 14, 2010 10:33 pm

sry link fixed
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Sonic
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Re: Officerun

Post by Sonic » Tue Dec 14, 2010 10:36 pm

Raven wrote:sry link fixed
yeah you better say that.
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killman2639
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Re: Officerun

Post by killman2639 » Tue Dec 14, 2010 10:52 pm

Hi, I'm Reloaded. :)

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[GR|CMX] Reelawded | Reloaded :  hi, im black
[GR|CMX] Reelawded | Reloaded :  shit
Disconnect: being black.
Disconnect: being black.

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Re: Officerun

Post by Raven » Wed Dec 15, 2010 12:07 am

Ignore it as long as u can see the rain.

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Re: Officerun

Post by ant_8490 » Sun Dec 19, 2010 10:31 am

Only the DeathMatch trigger at the end teleports. Dont you guys test this kinda stuff before u release it....
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Sonic
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Re: Officerun

Post by Sonic » Sun Dec 19, 2010 12:04 pm

ant_8490 wrote:Only the DeathMatch trigger at the end teleports. Dont you guys test this kinda stuff before u release it....
It works for me, i swear! :?
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Re: Officerun

Post by ant_8490 » Sun Dec 19, 2010 4:29 pm

Ok so i tested it again and what happens is: on the first map load, any of the 4 rooms can be picked. But after round restart (mp_restartgame 5), only the room that you picked the 1st round will work. The other 3 remain locked.
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Re: Officerun

Post by Sonic » Mon Dec 20, 2010 6:30 am

ant_8490 wrote:Ok so i tested it again and what happens is: on the first map load, any of the 4 rooms can be picked. But after round restart (mp_restartgame 5), only the room that you picked the 1st round will work. The other 3 remain locked.
I fixed that (totally redone everything)
tested by me, rave.

http://www.mediafire.com/?9qc4pembxk87hl1
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Re: Officerun

Post by Raven » Fri Feb 04, 2011 3:38 am

Download Link: offrun_v2

Changed old
Changed 2 traps
Changed the room where you must choose a...
Added bhop
Deleted some useless stuff like money
Changed the elevator door that opens and closes
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Re: Officerun

Post by ant_8490 » Fri Feb 04, 2011 11:00 am

Wow, i thought this map was final, and we were gonna just keep the problems :P I'll test it in a bit.

Edit: The texture in the end-selection room is not working. It's the large texture in the secret room behind the func_wall. The texture is packed in the bsp, but maybe the .vmt or path u used in hammer is wrong.
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