tf2 hat system

StaTix
250+ Posts
250+ Posts
Posts: 357
Joined: Sun Sep 18, 2011 2:41 pm

tf2 hat system

Post by StaTix » Fri Aug 23, 2013 8:23 am

been awhile since i messed with sm, so idk if its possible but have a hat drop system where is you type !items (or any other derivative) it would show your items, like rp in a sense, sooo with that being said add a hat system wear there is like a good chance to find a hat, with a random color and random effect (effect not viewable by player unless in thirdperson). and why not add a trading system, where you give a player a certain number of points to a player then they give you the hat (still thinking on a solution for scammers). what sparked the idea was i was playing tf2 and uncrated about 500 crates (traded keys) and got about 4 unusual so why not do that. so to sum it up would be

1. player opens present
2. based on the % chance of the intel system you get a hat
3. player equips hat with w/e the command may be
4. player can trade if wanted
5(optional)custom hat models
&&[GR]Broskii{A}:L: is it lego's boobs?

Anonymous

Re: tf2 hat system

Post by Anonymous » Fri Aug 23, 2013 8:47 am

I actually think this is a great idea, maybe it will bring more players into the server, or even make them stay longer than usual. Great idea! :D it also sounds great to add a trading system.

StaTix
250+ Posts
250+ Posts
Posts: 357
Joined: Sun Sep 18, 2011 2:41 pm

Re: tf2 hat system

Post by StaTix » Fri Aug 23, 2013 8:56 am

thanks, and also i have an idea for the scammer problem

a trust system where if you trade 10 hats you get a trusted tag, then people know they can trust you else they have regular or unknown and if they do happen to scam they get a scammer tag thats red
&&[GR]Broskii{A}:L: is it lego's boobs?

[GR]Tryhurd Rabbit
25+ Posts
25+ Posts
Posts: 37
Joined: Thu Apr 18, 2013 11:29 pm

Re: tf2 hat system

Post by [GR]Tryhurd Rabbit » Fri Aug 23, 2013 11:50 am

I like the idea, really adds the fun and different feel of the deathrun server ^^

SuperNovaX
1000+ Posts
1000+ Posts
Posts: 1729
Joined: Fri Mar 08, 2013 3:47 pm
Location: America

Re: tf2 hat system

Post by SuperNovaX » Fri Aug 23, 2013 11:57 am

I like this idea. Like Lego said, it might keep players for a longer time. Shit I might stay longer the times I am on the server if we get this but I am not sure.
Darkness cannot drive out darkness;only light can do that. Hate cannot drive out hate;only love can do that.

User avatar
Xseba360
Server Admin
Posts: 1663
Joined: Sun Apr 11, 2010 12:26 pm
Location: Poland

Re: tf2 hat system

Post by Xseba360 » Fri Aug 23, 2013 1:44 pm


StaTix
250+ Posts
250+ Posts
Posts: 357
Joined: Sun Sep 18, 2011 2:41 pm

Re: tf2 hat system

Post by StaTix » Fri Aug 23, 2013 3:00 pm

i ment more like complete sm, such as you press e on each other and press esc and then press trade, not through the way you posted, even though that would be cool, just would be too much work :P
&&[GR]Broskii{A}:L: is it lego's boobs?

User avatar
God-Of-War
50+ Posts
50+ Posts
Posts: 78
Joined: Mon Jul 22, 2013 7:21 pm
Location: Philadelphia, PA

Re: tf2 hat system

Post by God-Of-War » Fri Aug 23, 2013 3:37 pm

This is a great idea and finally something not random. Iam positive that if this idea is put to use players will play on the server alot more often.
Ermahgerd!, It's a Sterk Berg! sterk berg
Spoiler
Show
[GR] Manlord {A}: dont be a corprate kiss up
[GR]¤ŦΣ¤God of War: wat u mean?
[GR] Manlord {A}: dont give points
[GR]¤ŦΣ¤God of War: i always give points :P
[GR]¤ŦΣ¤God of War: im not gona stop :P

User avatar
Aya
Former Server Admin
Posts: 2311
Joined: Sat Nov 12, 2011 5:09 am

Re: tf2 hat system

Post by Aya » Sun Aug 25, 2013 3:21 am

Nice idea.
Too bad many posts have been ignored lately.
Image
Aya :3