Someone help me on source sdk

[GR] Devil
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1+ Posts
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Joined: Wed Jul 10, 2013 7:36 pm

Someone help me on source sdk

Post by [GR] Devil » Mon Aug 05, 2013 2:19 pm

Hey if you are reading this post and your good at making maps can you help and tell me how to make traps please help i want to make a Deathrun map called deathrun_lost_v1_hl2 please help

My name on steam is [GR]BunnyMan

Demon
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Joined: Tue Nov 15, 2011 6:30 am

Re: Someone help me on source sdk

Post by Demon » Tue Aug 06, 2013 11:34 am

First, it's not called Source SDK anymore, just Hammer which can be accessed in the folder "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2 Deathmatch\bin\hammer.exe"

Before making any maps I would watch a few tutorials on youtube, start to play around with blocks and shapes, clipping them, changing surface textures on different sides and then start using entities, learn how to make a proper skybox not just a hollow box and once you covered all of that shit just learn about the I/O system (In put / Out put) What I did was I learnt from maps by decompiling them with a program called BSPSource, all you need to do is find a map in your folder with the program and decompile then just open it with hammer since it will decompile the .bsp file to a .vmf format for hammer to be able to read it.
http://ata4.info/bspsrc/downloads.html
That's basically it. If you want to do your own custom textures and sounds I would suggest watching my tutorials.
http://www.youtube.com/watch?v=ObNcmLZN ... D3D9950BE2