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SourceOP Temp Fix

Posted: Thu Jul 11, 2013 9:35 am
by nick_6893
Because of the fact that sourceOP has not been updated in such a long time, I will try to code some of the sourceOP commands in sourcemod so people can continue to build. I'll make a post in here later on what commands I was able to recreate.

Re: SourceOP Temp Fix

Posted: Thu Jul 11, 2013 11:21 am
by Demon
Good idea...
I mean, it's probably not so hard to code some of the stuff like in Source OP.

Re: SourceOP Temp Fix

Posted: Thu Jul 11, 2013 1:02 pm
by nick_6893
Okay, these are the commands that I have scripted for the last 2 hours and are very similar to SourceOP!

e_rotate <x> <y> <z>
e_freeze
e_unfreeze
e_kill
+grabent

The freeze/unfreeze command only works on physics props (I'll expand it to dynamic props as an update in the future)

And by the way, even if it says [SourceOP] in the chat, I just put that there anyways. These commands are actually made from sourcemod.

Enjoy.

Re: SourceOP Temp Fix

Posted: Thu Jul 11, 2013 11:50 pm
by nick_6893
Updated again....Added +copyent and e_unfreeze/e_freeze will now work for dynamic props too.

Re: SourceOP Temp Fix

Posted: Fri Jul 12, 2013 3:32 am
by Demon
Nice! What else was in SourceOP that you didn't code yet? ;D

Re: SourceOP Temp Fix

Posted: Fri Jul 12, 2013 5:11 am
by Xseba360
nick_6893 wrote:Updated again....Added +copyent and e_unfreeze/e_freeze will now work for dynamic props too.
e_add, e_thruster e_addconstraint +grabphys
at the moment that's all I can think of.

How did that 'sad' get in there... Oh wait... Phone keyboard.

Re: SourceOP Temp Fix

Posted: Sat Jul 13, 2013 4:39 pm
by shadowslayer
Xseba360 wrote:
nick_6893 wrote:Updated again....Added +copyent and e_unfreeze/e_freeze will now work for dynamic props too.
e_add, e_thruster e_addconstraint +grabphys
at the moment that's sad all I can think of.
My most used commands... I should really get back to building sometime.

Re: SourceOP Temp Fix

Posted: Sun Jul 14, 2013 3:56 am
by commander fury
So we can build again now ? Good, thanks Nick.

Re: SourceOP Temp Fix

Posted: Sun Jul 14, 2013 6:26 am
by Demon
commander fury wrote:So we can build again now ? Good, thanks Nick.
You could build before this even existed.... this is to replace some of the commands in SourceOP since it hasn't been updated yet.

Re: SourceOP Temp Fix

Posted: Sun Jul 14, 2013 6:26 am
by Demon
commander fury wrote:So we can build again now ? Good, thanks Nick.
You could build before this even existed.... this is to replace some of the commands in SourceOP since it hasn't been updated yet.

Re: SourceOP Temp Fix

Posted: Sun Jul 14, 2013 6:53 am
by Peter Brev
Demon wrote:
commander fury wrote:So we can build again now ? Good, thanks Nick.
You could build before this even existed.... this is to replace some of the commands in SourceOP since it hasn't been updated yet.
hpy bday.

Re: SourceOP Temp Fix

Posted: Sun Jul 14, 2013 7:05 am
by Demon
Peter Brev wrote:
Demon wrote:
commander fury wrote:So we can build again now ? Good, thanks Nick.
You could build before this even existed.... this is to replace some of the commands in SourceOP since it hasn't been updated yet.
hpy bday.
Offtopic but thank you ;D.

Re: SourceOP Temp Fix

Posted: Sun Jul 14, 2013 7:05 am
by Demon
Peter Brev wrote:
Demon wrote:
commander fury wrote:So we can build again now ? Good, thanks Nick.
You could build before this even existed.... this is to replace some of the commands in SourceOP since it hasn't been updated yet.
hpy bday.
Offtopic but thank you ;D.

Re: SourceOP Temp Fix

Posted: Sun Jul 14, 2013 3:14 pm
by commander fury
Demon wrote:
commander fury wrote:So we can build again now ? Good, thanks Nick.
You could build before this even existed.... this is to replace some of the commands in SourceOP since it hasn't been updated yet.
Really ? Okay.Last time I tried the move commands didn't worked correctly.

Re: SourceOP Temp Fix

Posted: Sun Jul 14, 2013 3:21 pm
by Demon
Build > Spawn props... -.-