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someone pass me all commands

Posted: Wed Nov 07, 2012 9:59 am
by {|Armstrong|BR}
I know the commands eg e_kill e_thruster and has some more so I forgot who had multiplied things is not the + copyent but I had forgotten who was e_?? that puts some numbers was much left right up and down but just that I forgot the name was help me cheat on server

Re: someone pass me all commands

Posted: Wed Nov 07, 2012 6:42 pm
by ant_8490
{|Armstrong|BR} wrote:I know the commands eg e_kill e_thruster and has some more so I forgot who had multiplied things is not the + copyent but I had forgotten who was e_?? that puts some numbers was much left right up and down but just that I forgot the name was help me cheat on server
hmm.. if i understand correctly...

e_stack <number> <x-offset> <y-offset> <z-offset>

Make sure u use this on e_spawnprop items. Otherwise the props will not be solid.

Re: someone pass me all commands

Posted: Thu Nov 08, 2012 9:51 am
by Xseba360
ant_8490 wrote:
{|Armstrong|BR} wrote:I know the commands eg e_kill e_thruster and has some more so I forgot who had multiplied things is not the + copyent but I had forgotten who was e_?? that puts some numbers was much left right up and down but just that I forgot the name was help me cheat on server
hmm.. if i understand correctly...

e_stack <number> <x-offset> <y-offset> <z-offset>

Make sure u use this on e_spawnprop items. Otherwise the props will not be solid.
if !<prop> wouldn't put classname on, it would be solid.

Re: someone pass me all commands

Posted: Thu Nov 08, 2012 6:33 pm
by ant_8490
Xseba360 wrote:
ant_8490 wrote:
{|Armstrong|BR} wrote:I know the commands eg e_kill e_thruster and has some more so I forgot who had multiplied things is not the + copyent but I had forgotten who was e_?? that puts some numbers was much left right up and down but just that I forgot the name was help me cheat on server
hmm.. if i understand correctly...

e_stack <number> <x-offset> <y-offset> <z-offset>

Make sure u use this on e_spawnprop items. Otherwise the props will not be solid.
if !<prop> wouldn't put classname on, it would be solid.
prop_dynamic_create <model> will be non solid also. it has to be a physics prop (prop_physics or prop_physics_override)

Re: someone pass me all commands

Posted: Thu Nov 08, 2012 7:01 pm
by po0ka
Or just convert the prop after and pouf.

Re: someone pass me all commands

Posted: Thu Nov 08, 2012 9:20 pm
by ant_8490
po0ka wrote:Or just convert the prop after and pouf.
yep, but for those who may not know how, sm_spawnprop is easer.