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[C++] Jonizal's jump and shoot scripts release for anyone

Posted: Tue Sep 11, 2012 12:24 pm
by Jonizal
These are script i coded on the fly...dont judge there simple and crappy but work...
(shoot script is commented out)
i repeat
(the shoot script is commented out)

Code: Select all

// Fast Click.cpp : main project file.

#include "stdafx.h"
#include <iostream>
#include <windows.h>

using namespace std;

//int main()
//{
//while (true)
//{
	//Sleep(50);
	//if (GetAsyncKeyState(0x31))
///	{
//	mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
//	Sleep(50);
//	mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
//	Sleep(50);
//	}
//	}
//}

int main()
{
while (true)
{
Sleep(20);
if (GetAsyncKeyState(VK_RBUTTON))
{
{
keybd_event(VK_SPACE, 0x39, 0, 0);
Sleep(60);
keybd_event(VK_SPACE, 0x39, KEYEVENTF_KEYUP, 0);
//keybd_event(VK_SPACE,0,KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP,0);
cout << "Jump ";
}
}
}
}

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Tue Sep 11, 2012 12:49 pm
by awesomedude
This doesn't look like a nice script..

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Tue Sep 11, 2012 1:00 pm
by Jonizal
Do you know C++?
If you look at it, it checks to see if your holding down your right mouse button then if you are it makes you jump........
like I said its simple ans works nothing fancy shmancy

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Tue Sep 11, 2012 5:35 pm
by awesomedude
I don't know C++, although I wish I did. Good job Jonizal

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Tue Sep 11, 2012 11:15 pm
by Jonizal
Thanks Man

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Wed Sep 12, 2012 7:43 am
by fire1000678

Code: Select all

Use the code button next time. It makes your post much nicer.
As for the script, nice.

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Wed Sep 12, 2012 11:16 am
by Jonizal
The post has been fixed

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Tue Sep 25, 2012 7:04 pm
by killman2639
I think you never heard of /* */

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Tue Sep 25, 2012 7:22 pm
by Jonizal
lol i have ;D

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Wed Sep 26, 2012 6:45 am
by Anonymous

Code: Select all

bind "mouse2" "+jump"
There, fixed it for you.

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Thu Sep 27, 2012 2:54 pm
by shadowslayer
Stefan wrote:

Code: Select all

bind "mouse2" "+jump"
There, fixed it for you.
Or...

Code: Select all

bind "mousewheelup" "+jump"

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Sat Oct 06, 2012 10:12 pm
by Jonizal
That Sucks......
If you want to scroll constantly or press mouse2 all the time...be my guest
:p

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Sun Dec 02, 2012 3:26 pm
by Peter Brev
shadowslayer wrote:
Stefan wrote:

Code: Select all

bind "mouse2" "+jump"
There, fixed it for you.
Or...

Code: Select all

bind "mousewheelup" "+jump"
I rather use mwheeldown.

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Sun Dec 02, 2012 4:05 pm
by Demon
Cpt. Goomba wrote:
shadowslayer wrote:
Stefan wrote:

Code: Select all

bind "mouse2" "+jump"
There, fixed it for you.
Or...

Code: Select all

bind "mousewheelup" "+jump"
I rather use mwheeldown.
Agreed more comfortable then up.

Re: [C++] Jonizal's jump and shoot scripts release for anyon

Posted: Sun Dec 02, 2012 4:31 pm
by Peter Brev
I tryed mwheelup: just make me confuse.