ancientrun

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Aya
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ancientrun

Post by Aya » Sat Sep 01, 2012 6:02 pm

Right before the glass door-- left side corner on 3rd level, you can throw nades into combine area and kill them.
warm was using this glitch and other players were following it.
Please fix or add it on rules please.
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Demon
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Re: ancientrun

Post by Demon » Sat Sep 01, 2012 7:55 pm

This is impossibru to fix it because it's a Half Life 2 problem and not the maps. In all maps you can do that. So I think it should go into the rules.

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FalZen
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Re: ancientrun

Post by FalZen » Sun Sep 02, 2012 1:38 am

Simply just add a rule saying "Do not kill combines with nades, unless you completed the map"

And there's no need to fix it.. That map is 100 years old :P
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Cpt.Travis
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Re: ancientrun

Post by Cpt.Travis » Sun Sep 02, 2012 3:37 pm

You should ban them then. Not worth recompiling the map just for that

Peter Brev

Re: ancientrun

Post by Peter Brev » Mon Sep 03, 2012 9:13 am

Demon wrote:This is impossibru to fix it because it's a Half Life 2 problem and not the maps. In all maps you can do that. So I think it should go into the rules.
Actually, it's a half life 2 technique used in dm.

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Re: ancientrun

Post by phil_4319 » Wed Sep 05, 2012 1:59 pm

Unknown_Daddy wrote:Simply just add a rule saying "Do not kill combines with nades, unless you completed the map"

And there's no need to fix it.. That map is 100 years old :P

To make a rule about this will be good...so Admins can reminder and Start to warn/kick/ban ---sm_showrules

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Aya
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Re: ancientrun

Post by Aya » Fri Sep 07, 2012 6:06 pm

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Nicdel
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Re: ancientrun

Post by Nicdel » Fri Sep 07, 2012 6:15 pm

Just use your own brain and enforce the rule.
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Aya
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Re: ancientrun

Post by Aya » Fri Sep 07, 2012 6:58 pm

Nicdel wrote:
Just use your own brain and enforce the rule.
You are the one who added me to explain you are not a total asshole like you are on forum,right?
That was completely wasting time for you then.

Anyways,
Thanks. I am.
I slay/warn/kick and ban if it's needed.
But I don't wanna be reported or removed over that since it's not in the rules at this point.
I agree with daddy's opinion.
Adding as nade's rule would be better than as for a specific map.
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ant_8490
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Re: ancientrun

Post by ant_8490 » Fri Sep 07, 2012 10:24 pm

added to map-specific rules
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Aya
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Re: ancientrun

Post by Aya » Fri Sep 07, 2012 10:45 pm

ant_8490 wrote:added to map-specific rules
Thx ;D
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