Another interesting CCS map (non-converted) Deathrun_Dojo

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If you make or convert a map make a new topic for each one that you submit so comments or problems can be discussed.
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zanenewberry
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by zanenewberry » Tue Feb 21, 2012 12:25 pm

I have the tools to decompile the map to vmf. If this is still a problem. EVen if its protected from decompiling
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by fire1000678 » Fri Mar 30, 2012 11:04 am

Main concern: Get dojo working or I will kill some babies. And your firstborn, just for fun.
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by Anonymous » Fri Mar 30, 2012 11:26 am

zanenewberry wrote:I have the tools to decompile the map to vmf.
Watch out, we got a badass over here. Because it's so freaking hard to use Google. "bsp to vmf" ... -.-

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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by Xseba360 » Fri Mar 30, 2012 11:28 am

fire1000678 wrote:Main concern: Get dojo working or I will kill some babies. And your firstborn, just for fun.
i'm at halfway of finishing the porting :> I need models converted to Source .mdl version :Z. Most of the textures are fixed but skybox is a bit glitchy and after that i'm gonna fix traps and and do some bugtesting. idk.

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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by Demon » Fri Mar 30, 2012 12:39 pm

ant_8490 wrote:
Xseba360 wrote:I could but gimme vmf cuz decompilin goldsrc maps is quite hard. I found dust2 vmf on webs so herpderp.
EDIT: found original author. waiting for response.
That was the point in asking you. I don't have a decomplier for goldsrc.

Blackoutz: that page says CS 1.6

Also, this is where like 90% of the maps came from. http://www.gamebanana.com/css/maps/cats/3796
Take a look and let me know if you find anything good.
Ant is right most CS:S maps come's from "gamebanana" and trust me, most of those maps are crap. If you really want a good one you have to make it, or just decompile a map from CS:S deathrun servers which are not available from websites.

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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by ant_8490 » Fri Mar 30, 2012 5:31 pm

Demon wrote:Ant is right most CS:S maps come's from "gamebanana" and trust me, most of those maps are crap. If you really want a good one you have to make it, or just decompile a map from CS:S deathrun servers which are not available from websites.
Not really, check the !mapstats. All the top maps are from gamebanana.
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by fire1000678 » Fri Mar 30, 2012 7:22 pm

Thats good Xseba. Ty. Have fun.
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