Another interesting CCS map (non-converted) Deathrun_Dojo

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fire1000678
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Another interesting CCS map (non-converted) Deathrun_Dojo

Post by fire1000678 » Sat Feb 04, 2012 10:31 pm

I love japanese stuff, so this would be tight.
http://maps.cs-bg.info/maps/cs/2108/
上手ですか?

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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by ant_8490 » Sun Feb 05, 2012 12:35 am

hmm idk its CS 1.6, not CS:S, but we will try

Edit: Nope, has to be a Source Engine map, that is GoldSrc. Source Engine would be CS:S, DoD, HL2DM, TF2.
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by fire1000678 » Mon Feb 06, 2012 6:07 pm

Aw. I tried. Could be cool :P
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by Xseba360 » Mon Feb 06, 2012 6:10 pm

ant_8490 wrote:hmm idk its CS 1.6, not CS:S, but we will try

Edit: Nope, has to be a Source Engine map, that is GoldSrc. Source Engine would be CS:S, DoD, HL2DM, TF2.
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by ant_8490 » Mon Feb 06, 2012 8:43 pm

Xseba360 wrote:
ant_8490 wrote:hmm idk its CS 1.6, not CS:S, but we will try

Edit: Nope, has to be a Source Engine map, that is GoldSrc. Source Engine would be CS:S, DoD, HL2DM, TF2.
Ant. You. New.
I ported cs1.6 dust2 (original) for cs:s so die. Dun believe? Look at my cs:s screenshots ;)
ok, then u get it to css and ill get it to hl2dm :)
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by FalZen » Tue Feb 07, 2012 1:08 am

I just found Dojo and a lot of other deathrun maps for CSS.
Check the link http://maps.cs-bg.info/maps/cs/deathrun/
I think it's the same user who took the screenshots :)

Some of them could maybe be added to? :)
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by Xseba360 » Tue Feb 07, 2012 2:34 am

ant_8490 wrote:
Xseba360 wrote:
ant_8490 wrote:hmm idk its CS 1.6, not CS:S, but we will try

Edit: Nope, has to be a Source Engine map, that is GoldSrc. Source Engine would be CS:S, DoD, HL2DM, TF2.
Ant. You. New.
I ported cs1.6 dust2 (original) for cs:s so die. Dun believe? Look at my cs:s screenshots ;)
ok, then u get it to css and ill get it to hl2dm :)
I could but gimme vmf cuz decompilin goldsrc maps is quite hard. I found dust2 vmf on webs so herpderp.
EDIT: found original author. waiting for response.

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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by ant_8490 » Tue Feb 07, 2012 8:58 am

Xseba360 wrote:I could but gimme vmf cuz decompilin goldsrc maps is quite hard. I found dust2 vmf on webs so herpderp.
EDIT: found original author. waiting for response.
That was the point in asking you. I don't have a decomplier for goldsrc.

Blackoutz: that page says CS 1.6

Also, this is where like 90% of the maps came from. http://www.gamebanana.com/css/maps/cats/3796
Take a look and let me know if you find anything good.
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by FalZen » Tue Feb 07, 2012 9:13 am

Ant - now where the hot_dessert map crashed i was thinking that we could add the new version of it?
It looks great and there are some new features in the new version :)
http://www.gamebanana.com/css/maps/161267

I also found this one
http://www.gamebanana.com/css/maps/157453
It looks great and have a high rating.

And then i have a last one :)
http://www.gamebanana.com/css/maps/132083
Last edited by FalZen on Tue Feb 07, 2012 10:12 am, edited 1 time in total.
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by ThomasBonjj » Tue Feb 07, 2012 9:35 am

BlackoutzDK wrote:Ant - now where the hot_dessert map crashed i was thinking that we could add the new version of it?
It looks great and there are some few features in the new version :)
http://www.gamebanana.com/css/maps/161267

I also found this one
http://www.gamebanana.com/css/maps/157453
It looks great and have a high rating.

And then i have a last one :)
http://www.gamebanana.com/css/maps/132083
All looks fine, Nice found. :D

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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by Xseba360 » Tue Feb 07, 2012 1:14 pm

Got got author's permission, WAD and RMF (something like vmf) of the dojo and all that stuff...

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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by ant_8490 » Sat Feb 11, 2012 12:09 am

BlackoutzDK wrote:Ant - now where the hot_dessert map crashed i was thinking that we could add the new version of it?
It looks great and there are some new features in the new version :)
http://www.gamebanana.com/css/maps/161267

I also found this one
http://www.gamebanana.com/css/maps/157453
It looks great and have a high rating.

And then i have a last one :)
http://www.gamebanana.com/css/maps/132083
gonna check out these this weekend
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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by Morch » Sat Feb 11, 2012 3:35 am

ant_8490 wrote:
BlackoutzDK wrote:Ant - now where the hot_dessert map crashed i was thinking that we could add the new version of it?
It looks great and there are some new features in the new version :)
http://www.gamebanana.com/css/maps/161267

I also found this one
http://www.gamebanana.com/css/maps/157453
It looks great and have a high rating.

And then i have a last one :)
http://www.gamebanana.com/css/maps/132083
gonna check out these this weekend
Awesome! Looks and sounds great!

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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by [GR]$xgamingzx$ » Sat Feb 11, 2012 2:47 pm

BlackoutzDK wrote:Ant - now where the hot_dessert map crashed i was thinking that we could add the new version of it?
It looks great and there are some new features in the new version :)
http://www.gamebanana.com/css/maps/161267

I also found this one
http://www.gamebanana.com/css/maps/157453
It looks great and have a high rating.

And then i have a last one :)
http://www.gamebanana.com/css/maps/132083
Looks Nice

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Re: Another interesting CCS map (non-converted) Deathrun_Doj

Post by ThomasBonjj » Sat Feb 11, 2012 6:08 pm

Deserted is a succes (: