dr_trapcourse_v9

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xBlAcKBiRdx
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dr_trapcourse_v9

Post by xBlAcKBiRdx » Sun Oct 09, 2011 12:58 am

I know most of you have played trapcoursev8, and it it was too simple and only had the revolver and ar2 ending. Well v9 will be your dreams (maybe) come true.

At the ending you have 3 choices
1st Mortar Shoot-Down [Player controls a mortal cannon (Suppression Device) and kills everyone on the field, player must press E above the camera or controller to use the weapon]
2nd Bunny Hop [Player(s) must bunny-hop to the rocket launchers placed at the center]
3rd Kill the Combine [Rebels get shotguns to kill the combine]

LINK: http://www.mediafire.com/?lek4q644zd9q8lz

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Last edited by xBlAcKBiRdx on Tue Oct 11, 2011 4:26 pm, edited 1 time in total.

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Morch
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Re: dr_trapcourse_v9

Post by Morch » Sun Oct 09, 2011 9:26 am

Awesome :D :o

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Jail Bait Jonny
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Re: dr_trapcourse_v9

Post by Jail Bait Jonny » Sun Oct 09, 2011 10:52 am

Looks and sounds pretty good!
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xBlAcKBiRdx
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Re: dr_trapcourse_v9

Post by xBlAcKBiRdx » Sun Oct 09, 2011 1:30 pm

Im also willing to make dr maps from scratch just need ideas

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ant_8490
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Re: dr_trapcourse_v9

Post by ant_8490 » Sun Oct 09, 2011 3:22 pm

Looks good! Just dont make the inside too dark (like stygian lol, people dont like to have to turn the brightness up :P)
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xBlAcKBiRdx
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Re: dr_trapcourse_v9

Post by xBlAcKBiRdx » Sun Oct 09, 2011 5:49 pm

I didn't change the lights from before, it just compiled darker because my lighting system is more realistic in a certain way, other than that the map can be quite orgasmic

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Jail Bait Jonny
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Re: dr_trapcourse_v9

Post by Jail Bait Jonny » Mon Oct 10, 2011 3:34 pm

xBlAcKBiRdx wrote:other than that the map can be quite orgasmic
lol
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Bob1337
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Re: dr_trapcourse_v9

Post by Bob1337 » Tue Oct 11, 2011 12:55 pm

You can't bhop on the DR server. :?
Please dont ask me how to script.
Instead, click this.
Btw; I'm an asshole to idiots.
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ant_8490
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Re: dr_trapcourse_v9

Post by ant_8490 » Tue Oct 11, 2011 3:39 pm

Bob1337 wrote:You can't bhop on the DR server. :?
Correction: You cant bob :P
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Bob1337
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Re: dr_trapcourse_v9

Post by Bob1337 » Wed Oct 12, 2011 12:49 am

ant_8490 wrote:
Bob1337 wrote:You can't bhop on the DR server. :?
Correction: You cant bob :P
I mean proper bhop. What you guys call "bhop" on your server is not the real thing. ;)
Please dont ask me how to script.
Instead, click this.
Btw; I'm an asshole to idiots.
Bob1337 wrote:Explosive buddha killers. That shit is gay.

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Morch
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Re: dr_trapcourse_v9

Post by Morch » Wed Oct 12, 2011 8:55 am

Bob1337 wrote:
ant_8490 wrote:
Bob1337 wrote:You can't bhop on the DR server. :?
Correction: You cant bob :P
I mean proper bhop. What you guys call "bhop" on your server is not the real thing. ;)
You talk about css bhop? bhop in css is just boring... HL2-DM bhop ftw. And as Ant says: you cant bob :)

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ant_8490
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Re: dr_trapcourse_v9

Post by ant_8490 » Wed Oct 12, 2011 2:57 pm

Map looks good. Should be added to the server tonight!
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Re: dr_trapcourse_v9

Post by Cpt.Travis » Sat Oct 15, 2011 9:39 am

I've only been playing this map once since it came out and I love it. Too bad people never vote for this map.

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Jail Bait Jonny
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Re: dr_trapcourse_v9

Post by Jail Bait Jonny » Sat Oct 15, 2011 12:14 pm

Very good map, good job dude
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Re: dr_trapcourse_v9

Post by jimmythecanadian » Tue Oct 18, 2011 10:59 pm

Awesome job, the only thing I can recommend is to keep the classic ending as an option, where the door opens into the combine area.