Deathrun_Trapcourse_V9

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Silent Chris
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Deathrun_Trapcourse_V9

Post by Silent Chris » Mon Apr 18, 2011 8:52 pm

updated by xBlackBirdx and ideas came from Silent Chris

Edits: Moved spawn point wall back, changed many textures, added more options at the end, box trap now explodes almost instantly, added sounds to traps, 32 spawns available, There is a small glitch in at the end when you go in bhop, old, or noob, only the rebel that enters the door gets teleported, no combine or other rebels will be teleported! :arrow: (will be fixed)

Download Link: http://www.megaupload.com/?d=LCNJEH0J (glitch not fixed)

No more boring Trapcourse! We still give credit to the person who came up with the original map!

Thank you,
xBlackBirdx (hammer editor) and Silent Chris (Ideas)
Last edited by Silent Chris on Tue Apr 19, 2011 5:14 pm, edited 1 time in total.

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ant_8490
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Re: Deathrun_Trapcourse_V9

Post by ant_8490 » Mon Apr 18, 2011 9:02 pm

Sound cool. Simple map made better :P
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ryu hyabusa
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Re: Deathrun_Trapcourse_V9

Post by ryu hyabusa » Mon Apr 18, 2011 10:09 pm

great course, played it with him 2day, would replace the old one, better version

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r0aringdrag0n
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Re: Deathrun_Trapcourse_V9

Post by r0aringdrag0n » Tue Apr 19, 2011 3:55 pm

nice, I hope it gets put on the map rotation list, this is a great map to teach beginners the in's and out's of deathrun =D
for beginners maybe put "push this button" sign at the first trap?
"push to test, release to detonate"
MINECRAFT, ENOUGH SAID, PLAY NOW
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