deathrun_fun

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If you make or convert a map make a new topic for each one that you submit so comments or problems can be discussed.
Peter Brev

Re: deathrun_fun

Post by Peter Brev » Sat May 11, 2013 10:48 am

commander fury wrote:
Peter Brev wrote:The map is ready.
I based the layout of the begining of the map with dr_drop and then, I did my own stuff.
The bhop level, I wanted it to look like a bms ambiance, and tbh, it turned good.
The link will be there in few minutes.
I have only 11 traps because I had not alot of ideas, but 11 traps more or less hard.
5 endings: Bhop, race, jumprope, avoid, jumprope extreme.
I hope you'll enjoy the map.
I'll edit this post in a few minutes.
So keep this up.
Sounds very good.
But please could you add some more endings ? Like crowbar fight, deagle, crossbow, etc, so everyone can choose the one he'd like the more ;) .
Because atm there's apparently only 'jump' endings (Race,bhop, jumprope, jumprope extreme, etc...)/
No I can't, too late, had to ask before.
I'm not doing 15 min compile again.

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commander fury
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Location: France

Re: deathrun_fun

Post by commander fury » Sat May 11, 2013 10:56 am

Peter Brev wrote:
commander fury wrote:
Peter Brev wrote:The map is ready.
I based the layout of the begining of the map with dr_drop and then, I did my own stuff.
The bhop level, I wanted it to look like a bms ambiance, and tbh, it turned good.
The link will be there in few minutes.
I have only 11 traps because I had not alot of ideas, but 11 traps more or less hard.
5 endings: Bhop, race, jumprope, avoid, jumprope extreme.
I hope you'll enjoy the map.
I'll edit this post in a few minutes.
So keep this up.
Sounds very good.
But please could you add some more endings ? Like crowbar fight, deagle, crossbow, etc, so everyone can choose the one he'd like the more ;) .
Because atm there's apparently only 'jump' endings (Race,bhop, jumprope, jumprope extreme, etc...)/
No I can't, too late, had to ask before.
I'm not doing 15 min compile again.
Had to ask before ? *facepalm*.I have never seen an map without having a fight end...I thought it was useless to ask.

Peter Brev

Re: deathrun_fun

Post by Peter Brev » Sat May 11, 2013 11:03 am

I could make your endings, but it's too late.
It's compiled and paked.
Edit: Uploading map!
http://speedy.sh/NPd5r/map.zip
Last edited by Peter Brev on Sat May 11, 2013 11:26 am, edited 1 time in total.

Peter Brev

Re: deathrun_fun

Post by Peter Brev » Sat May 11, 2013 3:18 pm

Map is on server, have fun.

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commander fury
Former Server Admin
Posts: 2432
Joined: Tue Jan 08, 2013 12:37 pm
Location: France

Re: deathrun_fun

Post by commander fury » Sat May 11, 2013 3:19 pm

Peter Brev wrote:Map is on server, have fun.
I'll try to even with no fight endings.
Thanks.

Peter Brev

Re: deathrun_fun

Post by Peter Brev » Sat May 11, 2013 3:23 pm

commander fury wrote:
Peter Brev wrote:Map is on server, have fun.
I'll try to even with no fight endings.
Thanks.
lol, people have fun in it.

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commander fury
Former Server Admin
Posts: 2432
Joined: Tue Jan 08, 2013 12:37 pm
Location: France

Re: deathrun_fun

Post by commander fury » Sat May 11, 2013 3:41 pm

Peter Brev wrote:
commander fury wrote:
Peter Brev wrote:Map is on server, have fun.
I'll try to even with no fight endings.
Thanks.
lol, people have fun in it.
I didn't contested that fact.

Peter Brev

Re: deathrun_fun

Post by Peter Brev » Sat May 11, 2013 3:43 pm

I know.
Chances are later I'll make another version with more endings.
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The brige; I was based on this pic.

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ant_8490
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Re: deathrun_fun

Post by ant_8490 » Sat May 11, 2013 9:47 pm

very good map
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