hot_desert

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Peter Brev

hot_desert

Post by Peter Brev » Wed Mar 20, 2013 2:41 pm

Decided to make a pause, so I took hot_desert and fixed it.
Oh well, not fixed, but mostly updated.
Since the last topic I made in Comments/Suggesstions forum, I decided to mix the map with the old stuff and the new stuff.
I'm pretty much done, I'm making back the 3D skybox in first version and we should be done.
Before I release it, I will be open to every opinions.

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commander fury
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Re: hot_desert

Post by commander fury » Wed Mar 20, 2013 4:30 pm

Do not change/remove anything please.
The old version was the best.
Maybe add 1 ending or 2 as I told you in the other section, maybe add a few more traps but otherwise, don't change anything exept of glitches/bug.Thanks for remaking this awesome map :3 :) I'll sure have fun playing it again !

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ant_8490
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Re: hot_desert

Post by ant_8490 » Wed Mar 20, 2013 8:59 pm

not adding it unless its based on my last version. previous versions had lots of problems that could lead to server crashes.

and i would rather convert 10 new maps on gamebanana than add another version of that...
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FalZen
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Re: hot_desert

Post by FalZen » Thu Mar 21, 2013 5:27 am

ant_8490 wrote:not adding it unless its based on my last version. previous versions had lots of problems that could lead to server crashes.

and i would rather convert 10 new maps on gamebanana than add another version of that...
Add this then :D
http://css.gamebanana.com/maps/172419
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commander fury
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Re: hot_desert

Post by commander fury » Thu Mar 21, 2013 6:27 am

I've never seen old version of hot desert making the esrver crashing or even lagging.And God know how much I played it...
If Goomba can get rid of the elements that made the old one crashing but keeping the original map, why not adding it again..?

Peter Brev

Re: hot_desert

Post by Peter Brev » Thu Mar 21, 2013 1:18 pm

It's a map problem, let Ant tell me, if it's other than a map problem, I can't do anything.
BUT, I took the current v4 map that was added and edited it.
As for now, I won't reveal any thing till I get the final compile.

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ant_8490
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Re: hot_desert

Post by ant_8490 » Thu Mar 21, 2013 10:21 pm

Cpt. Goomba wrote:It's a map problem, let Ant tell me, if it's other than a map problem, I can't do anything.
BUT, I took the current v4 map that was added and edited it.
As for now, I won't reveal any thing till I get the final compile.
If you triple the map size just for lighting... i will ban you :P
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Peter Brev

Re: hot_desert

Post by Peter Brev » Fri Mar 22, 2013 2:25 am

Yay a ban.
Steam report.
xD

No, I'm doing it hdr and I deleted some useless lights.
I just remade some traps back to v1.