deathrun_freeze_v4

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Peter Brev

Re: deathrun_freeze_v4

Post by Peter Brev » Tue Feb 26, 2013 6:22 am

Blade wrote:
Cpt. Goomba wrote:Tell me who wants classical or jazz in a map?
Maybe tha some wants it.Like me.Not every ending with classical or jazz, but I mean, some endings with rock n roll, reggae, or disco...Variety...Not always dubstep or electro...
I like few dubstep songs.
But I majorly prefer hands up style.

Demon
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Re: deathrun_freeze_v4

Post by Demon » Tue Feb 26, 2013 7:13 am

Cpt. Goomba wrote: But I majorly prefer hands up style.
EVERYONE who plays should at least like UPBEAT music...
Anything that's similar to...
Dubstep
Techno
Trance
House
Electronic
Hands up
Hardcore
Hard dance
and so on...

warmage45
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Re: deathrun_freeze_v4

Post by warmage45 » Tue Feb 26, 2013 3:19 pm

nahh man fook dat shit, i skank to jazz evriday

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ant_8490
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Re: deathrun_freeze_v4

Post by ant_8490 » Tue Feb 26, 2013 3:56 pm

Blade wrote:k...One more map with boring and repetitive music...Ahh, good old times was the best, really, when maps didn't had 3600 ends and same music at each...Even no music at all sometimes...
if you want to go back to the "good old times" we can... How about we go back to when you were known as Fury and you were banned from the server and forums?

Enough with this "old" shit already. Live in the present.
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commander fury
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Re: deathrun_freeze_v4

Post by commander fury » Tue Feb 26, 2013 4:11 pm

@Demon : Nope, alot of players actually listen to other kinds of musics.

@Ant : I was just saying that before I started all my bullshit, everyone was friendly, maps was nice, and, well, alot of players are agreeing with me, the old times were better.But you're right we must live in the present.But we can always remember goods mememories and bring them back...Anyways...We'll stop talking about that on every thread...Yes that was better in my point of view, but let's not make a shitstorm of that.Let's go back to the thread.

Peter Brev

Re: deathrun_freeze_v4 *RELEASE 2/29/13*

Post by Peter Brev » Thu Feb 28, 2013 5:27 pm

Delayed a bit since I work on allstars at the same time.

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FalZen
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Re: deathrun_freeze_v4 *RELEASE 2/29/13*

Post by FalZen » Fri Mar 01, 2013 3:31 am

Cpt. Goomba wrote:Delayed a bit since I work on allstars at the same time.
Please help Travis with Allstars first so it can be released fast .
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Peter Brev

Re: deathrun_freeze_v4

Post by Peter Brev » Fri Mar 01, 2013 3:51 am

Close to be finished.

Peter Brev

Re: deathrun_freeze_v4

Post by Peter Brev » Sun Mar 03, 2013 6:47 pm


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ant_8490
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Re: deathrun_freeze_v4

Post by ant_8490 » Sun Mar 03, 2013 8:52 pm

whats "r1" mean? is this final? (as in good for the server or for testing?)
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Peter Brev

Re: deathrun_freeze_v4

Post by Peter Brev » Mon Mar 04, 2013 12:26 am

r1 means remake.
You got vmf here if you need to: http://speedy.sh/fkWVt/deathrun-freeze-v4.vmf