Maps

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If you make or convert a map make a new topic for each one that you submit so comments or problems can be discussed.
Peter Brev

Maps

Post by Peter Brev » Wed Feb 20, 2013 4:29 pm

deathrun_amazing_v3 - 100% (release tomorrow)
deathrun_puzzle_crates_v2 - 100% (release tomorrow)
deathrun_puzzle_passwords_v2 100% (release tomorrow)
deathrun_freeze_v4 - In the making
deathrun_metal_city_v3 - 100% (Official release, not a beta anymore, awaiting Ant's awnser)
deathrun_metalrun_v2 - In the making.

I've been working a lot these last weeks on mapping and the 3 top maps are ready and gonna be release tomorrow.
Metal_city is ready and sent but awaiting for an awnser.
For both freeze_v4 and metalrun, they are in the making state.
I'm open for all suggestions for these 2 maps left to do.

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ant_8490
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Re: Maps

Post by ant_8490 » Wed Feb 20, 2013 6:28 pm

[GR]Ant_8490{A}
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Peter Brev

Re: Maps

Post by Peter Brev » Thu Feb 21, 2013 2:19 am

I don't get it.

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ant_8490
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Re: Maps

Post by ant_8490 » Thu Feb 21, 2013 8:03 am

Cpt. Goomba wrote:I don't get it.
I STILL DONT HAVE THE FINAL VERSION-------LINK PLZ
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Peter Brev

Re: Maps

Post by Peter Brev » Thu Feb 21, 2013 8:17 am

Code: Select all

[list][list=][*][img][url][color=#00FF00][Center][Spoiler][size=200][b][i][u]AAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
GIVING THIS SHIT IN FEW MINUTES!!!!!!!!!!!![/u][/i][/b][/size][/Spoiler][/Center][/color][/url][/img][/list][/list]
Compiling.

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commander fury
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Re: Maps

Post by commander fury » Thu Feb 21, 2013 1:13 pm

DiehardLego wrote:bouahahahahahahahaha.
Oh, look at dat.It's a proof of maturity, again.You'll surely have adminship soon and a long and bright internet life on the forum and on the server !
sarcarsm, get it right

@Goomba : Looking forward to see the next version of Metalcity :) ! The first one was already very nice, just a lack of brightness...But if this is fixed, then it'll be one of the best combine-themed map I've ever seen !

Does dr_city8 is coming out soon :P ?

Peter Brev

Re: Maps

Post by Peter Brev » Thu Feb 21, 2013 1:32 pm

John Freeman wrote:
DiehardLego wrote:bouahahahahahahahaha.
Oh, look at dat.It's a proof of maturity, again.You'll surely have adminship soon and a long and bright internet life on the forum and on the server !
sarcarsm, get it right

@Goomba : Looking forward to see the next version of Metalcity :) ! The first one was already very nice, just a lack of brightness...But if this is fixed, then it'll be one of the best combine-themed map I've ever seen !

Does dr_city8 is coming out soon :P ?
metal_city is brighter yes.
City_8, well I don't have any dates to give you right now since I got others map to finish though.

Peter Brev

Re: Maps

Post by Peter Brev » Fri Feb 22, 2013 6:36 am

My lights.rad got deleted in every games directory.
Edit: Fixed.

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Re: Maps

Post by Demon » Fri Feb 22, 2013 8:40 am

Cpt. Goomba wrote:My lights.rad got deleted in every games directory.
I wonder why.... :P

Peter Brev

Re: Maps

Post by Peter Brev » Fri Feb 22, 2013 8:49 am

Demon wrote:
Cpt. Goomba wrote:My lights.rad got deleted in every games directory.
I wonder why.... :P
Because of cache files again.
So I made a copy of lights.rad in case it gets deleted again.

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Re: Maps

Post by Demon » Fri Feb 22, 2013 8:52 am

Cpt. Goomba wrote: So I made a copy of lights.rad in case it gets deleted again.
Smarty pants. I think I am going to start a new (LESS LAGGY MAP) olympics maybe? c:

Peter Brev

Re: Maps

Post by Peter Brev » Fri Feb 22, 2013 11:20 am

Smart idea.
Coop together?

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Re: Maps

Post by Demon » Fri Feb 22, 2013 11:23 am

Cpt. Goomba wrote:Smart idea.
Coop together?
Yeah, sure.

Peter Brev

Re: Maps

Post by Peter Brev » Fri Feb 22, 2013 6:01 pm

puzzle_crates_v2: http://www.mediafire.com/?317cset9fo7xh3b
Tell me if there is any problems.