Game restarting bug

Cpt.Travis
Former Server Admin
Posts: 714
Joined: Mon Oct 03, 2011 2:07 am

Game restarting bug

Post by Cpt.Travis » Fri Oct 28, 2011 1:44 pm

We were 30 people in the serever, after changing to Deathrun_atztecan the game constatly restarted all the time, each 2-3 seconds the game restarted. I tried to reload the map and the same thing happend. Then me and apple decided to change the map to Akai to see if the problem kept up, but it stopped there. I think this might be a plugin problem, I regret that I didn't frap it so you guys could see it.

User avatar
ant_8490
Site Admin
Posts: 4385
Joined: Fri Apr 09, 2010 3:20 pm
Location: United States

Re: Game restarting bug

Post by ant_8490 » Fri Oct 28, 2011 5:53 pm

the only way the game could instant restart is if:
1) half the player die within 5 seconds
2) >5 people die within 5 seconds

Aztecan is an old map, and i dont think it was designed for 30+ people.
[GR]Ant_8490{A}
Area 51 Servers - Owner
Image
Image
Image
Image

MSI GE76 Raider
i9-11980HK 2.6GHz 8-Core Processor
32GB 3200Mhz DDR4 RAM
NVIDIA GeForce RTX 3080 Laptop GPU 16GB
2TB Samsung 980 Pro SSD
Windows 10

Cpt.Travis
Former Server Admin
Posts: 714
Joined: Mon Oct 03, 2011 2:07 am

Re: Game restarting bug

Post by Cpt.Travis » Thu Nov 03, 2011 8:03 am

Let's say we have a spawn kill on 5 or more people within 5 sec, then the plug-in resets the round so all the people re spawns again, but then the add-on decides to keep resetting the rounds a few extra rounds (Unnecessary) without people dying from a spawn kill.

User avatar
ant_8490
Site Admin
Posts: 4385
Joined: Fri Apr 09, 2010 3:20 pm
Location: United States

Re: Game restarting bug

Post by ant_8490 » Thu Nov 03, 2011 8:23 am

Cpt.Travis wrote:Let's say we have a spawn kill on 5 or more people within 5 sec, then the plug-in resets the round so all the people re spawns again, but then the add-on decides to keep resetting the rounds a few extra rounds (Unnecessary) without people dying from a spawn kill.
The addon can't "decide". It can only restart if people die.
[GR]Ant_8490{A}
Area 51 Servers - Owner
Image
Image
Image
Image

MSI GE76 Raider
i9-11980HK 2.6GHz 8-Core Processor
32GB 3200Mhz DDR4 RAM
NVIDIA GeForce RTX 3080 Laptop GPU 16GB
2TB Samsung 980 Pro SSD
Windows 10

User avatar
phil_4319
Former Server Admin
Posts: 725
Joined: Sat Oct 29, 2011 11:07 am
Location: Germany

Re: Game restarting bug

Post by phil_4319 » Fri Nov 04, 2011 11:59 am

Well, anoying problem.. sometimes on other maps this pronlem comes again ...after 4 - 6 times than we can play

"Bad english but i hope you understand it :D"
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
[GR]Phil_4319{A}
......:::Image:::.....
...:::Image:::...
소환사의 갈라진 틈에 오신 것을 환영합 니다
sohwansaui gallajin teum-e osin geos-eul hwan-yeonghabnida

User avatar
nick_6893
Site Admin
Posts: 668
Joined: Fri Apr 09, 2010 4:09 pm

Re: Game restarting bug

Post by nick_6893 » Sun Nov 06, 2011 9:27 am

It only restarts if people die, it doesn't do it cause it feels like it.

Besides, this feature and the combine limit will make less work for the admins. Admins shouldn't be exploding anyone at all.

And this happens once in a while, so, not a big problem.

Ryan
Former Server Admin
Posts: 1163
Joined: Fri Apr 23, 2010 2:56 am
Location: United Kingdom

Re: Game restarting bug

Post by Ryan » Sun Nov 06, 2011 11:52 am

nick_6893 wrote:It only restarts if people die, it doesn't do it cause it feels like it.

Besides, this feature and the combine limit will make less work for the admins. Admins shouldn't be exploding anyone at all.

And this happens once in a while, so, not a big problem.
I honestly don't understand why you don't remove explode.smx
Not needed and just encourages admins to use it.

User avatar
shadowslayer
1000+ Posts
1000+ Posts
Posts: 1280
Joined: Fri Sep 03, 2010 8:51 pm

Re: Game restarting bug

Post by shadowslayer » Mon Nov 07, 2011 6:44 pm

Ryan wrote:
nick_6893 wrote:It only restarts if people die, it doesn't do it cause it feels like it.

Besides, this feature and the combine limit will make less work for the admins. Admins shouldn't be exploding anyone at all.

And this happens once in a while, so, not a big problem.
I honestly don't understand why you don't remove explode.smx
Not needed and just encourages admins to use it.
it makes a good pre-kick warning tool.[like after verbal warnings and before kick/ban]
Spoiler
Show
Saying "Your lucky i'm peaceful" is pretty much like saying "when i grow up i wanna be an arms race!"-HL2shadowslayer, Area 51 Minecraft
Imagethe only reason you shouldnt mess with me

User avatar
Bob1337
Server Admin
Posts: 542
Joined: Fri Apr 09, 2010 10:02 pm

Re: Game restarting bug

Post by Bob1337 » Tue Nov 08, 2011 12:35 pm

shadowslayer wrote:
Ryan wrote:
nick_6893 wrote:It only restarts if people die, it doesn't do it cause it feels like it.

Besides, this feature and the combine limit will make less work for the admins. Admins shouldn't be exploding anyone at all.

And this happens once in a while, so, not a big problem.
I honestly don't understand why you don't remove explode.smx
Not needed and just encourages admins to use it.
it makes a good pre-kick warning tool.[like after verbal warnings and before kick/ban]
Nothing sends a better message than "BOOOOOOOOOOM!!!"
Please dont ask me how to script.
Instead, click this.
Btw; I'm an asshole to idiots.
Bob1337 wrote:Explosive buddha killers. That shit is gay.

Ryan
Former Server Admin
Posts: 1163
Joined: Fri Apr 23, 2010 2:56 am
Location: United Kingdom

Re: Game restarting bug

Post by Ryan » Wed Nov 09, 2011 11:07 am

Bob1337 wrote:
shadowslayer wrote:
Ryan wrote: I honestly don't understand why you don't remove explode.smx
Not needed and just encourages admins to use it.
it makes a good pre-kick warning tool.[like after verbal warnings and before kick/ban]
Nothing sends a better message than "BOOOOOOOOOOM!!!"
That's strange, I'm pretty sure sm_slay does that too.

Cpt.Travis
Former Server Admin
Posts: 714
Joined: Mon Oct 03, 2011 2:07 am

Re: Game restarting bug

Post by Cpt.Travis » Fri Nov 11, 2011 3:13 am

You guys are getting way out of topic.

User avatar
fire1000678
750+ Posts
750+ Posts
Posts: 930
Joined: Fri Feb 03, 2012 8:10 pm

Re: Game restarting bug

Post by fire1000678 » Sat Feb 04, 2012 10:13 pm

Today, we had serious problems with this. I'm trying to remember the maps... Sahara and Helix, but we had some bad problems with resetting randomly. It would work ever 4 or 5 rounds, then randomly restart with players on both teams and no deaths.
上手ですか?

Image

"Just as the tree and the earth need each other for life, so is the body and the soul, for without the other, one is nothing."

Ingame Name: [GR]人生Positively Shinobi{A}

Cpt.Travis
Former Server Admin
Posts: 714
Joined: Mon Oct 03, 2011 2:07 am

Re: Game restarting bug

Post by Cpt.Travis » Sun Feb 05, 2012 12:29 am

fire1000678 wrote:Today, we had serious problems with this. I'm trying to remember the maps... Sahara and Helix, but we had some bad problems with resetting randomly. It would work ever 4 or 5 rounds, then randomly restart with players on both teams and no deaths.
Well there is nothing we can do about it, it's the game itself and not the mod.(Gaben's fault)