SDK Fix

Locked
Peter Brev

SDK Fix

Post by Peter Brev » Sat May 11, 2013 10:31 am

Yes, finally, SDK is now working with Steam pipe.
All you have to do is right click on hl2dm, press propreties, press Beta, and set sdktools.
Apply all, restart Steam.
Your game should download, that's good.
Then, when it's done, go to /.../common/Half-Life 2: Deathmatch/bin, and you should have a hammer.exe
Launch it, but you'll need to configure it.

Demon
Server Admin
Posts: 3161
Joined: Tue Nov 15, 2011 6:30 am

Re: SDK Fix

Post by Demon » Sat May 11, 2013 10:32 am

Thanks for this... I'll check this out later. ;D

Peter Brev

Re: SDK Fix

Post by Peter Brev » Sat May 11, 2013 10:47 am

You'll need to edit GameConfig.txt as to set up your system path up to your folders in order to make it work.

User avatar
Xseba360
Server Admin
Posts: 1663
Joined: Sun Apr 11, 2010 12:26 pm
Location: Poland
Contact:

Re: SDK Fix

Post by Xseba360 » Sat May 11, 2013 11:04 am

Peter Brev wrote:Yes, finally, SDK is now working with Steam pipe.
All you have to do is right click on hl2dm, press propreties, press Beta, and set sdktools.
Apply all, restart Steam.
Your game should download, that's good.
Then, when it's done, go to /.../common/Half-Life 2: Deathmatch/bin, and you should have a hammer.exe
Launch it, but you'll need to configure it.
hurr durr that's hl2dm sdk now.

Peter Brev

Re: SDK Fix

Post by Peter Brev » Sat May 11, 2013 11:05 am

Xseba360 wrote:
Peter Brev wrote:Yes, finally, SDK is now working with Steam pipe.
All you have to do is right click on hl2dm, press propreties, press Beta, and set sdktools.
Apply all, restart Steam.
Your game should download, that's good.
Then, when it's done, go to /.../common/Half-Life 2: Deathmatch/bin, and you should have a hammer.exe
Launch it, but you'll need to configure it.
hurr durr that's hl2dm sdk now.
Apparently.
The Source SDK is useless now for hl2dm, css and other converted games.
You must make a shortcut and launch it from there.

User avatar
commander fury
Former Server Admin
Posts: 2432
Joined: Tue Jan 08, 2013 12:37 pm
Location: France

Re: SDK Fix

Post by commander fury » Sat May 11, 2013 3:18 pm

If we don't have HL² D:

Peter Brev

Re: SDK Fix

Post by Peter Brev » Sat May 11, 2013 3:23 pm

commander fury wrote:If we don't have HL² D:
Then you don't map for it.

Locked