[VGUI2] HL2:DM Custom Menu - Area 51 Edition

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ant_8490
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[VGUI2] HL2:DM Custom Menu - Area 51 Edition

Post by ant_8490 » Sun Apr 14, 2013 8:23 pm

Here are the HL2:DM menu files that I customized to include buttons to connect directly to the Area 51 Servers.
Also, even if the IP changes, these buttons will still work since it connects by the hostname/website domain instead of storing the current IP.

Open to see preview image:
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[GR]Ant_8490{A}
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Re: HL2:DM Custom Menu - Area 51 Edition

Post by MrProjektZ » Sun Apr 14, 2013 8:37 pm

Thanks. This looks really cool.
Psn: ProjektZ96

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commander fury
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Re: HL2:DM Custom Menu - Area 51 Edition

Post by commander fury » Mon Apr 15, 2013 3:33 am

Thanks, very nice & cool.

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Re: HL2:DM Custom Menu - Area 51 Edition

Post by Xseba360 » Mon Apr 15, 2013 9:15 am

Wow lrn2forumrules
- Start new topic titles with the code language in brackets (i.e. [C#], [C++], [PHP], etc.)

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Re: HL2:DM Custom Menu - Area 51 Edition

Post by Demon » Mon Apr 15, 2013 7:15 pm

Game Menu
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In Game Menu
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Re: HL2:DM Custom Menu - Area 51 Edition

Post by ant_8490 » Mon Apr 15, 2013 9:07 pm

Xseba360 wrote:Wow lrn2forumrules
- Start new topic titles with the code language in brackets (i.e. [C#], [C++], [PHP], etc.)
and what language is this? [Keyvalues]?
[GR]Ant_8490{A}
Area 51 Servers - Owner
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Re: HL2:DM Custom Menu - Area 51 Edition

Post by Xseba360 » Tue Apr 16, 2013 2:46 am

ant_8490 wrote:
Xseba360 wrote:Wow lrn2forumrules
- Start new topic titles with the code language in brackets (i.e. [C#], [C++], [PHP], etc.)
and what language is this? [Keyvalues]?
that or [Res] since you edit res files mostly.

Edit: or [VGUI2]

Peter Brev

Re: HL2:DM Custom Menu - Area 51 Edition

Post by Peter Brev » Tue Apr 16, 2013 3:26 am

Xseba360 wrote: Edit: or [VGUI2]
My menu:
Image

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Re: HL2:DM Custom Menu - Area 51 Edition

Post by Xseba360 » Tue Apr 16, 2013 6:50 am

Cpt. Goomba wrote:
Xseba360 wrote: Edit: or [VGUI2]
My menu:
Image
https://developer.valvesoftware.com/wiki/VGUI2

Peter Brev

Re: HL2:DM Custom Menu - Area 51 Edition

Post by Peter Brev » Tue Apr 16, 2013 6:58 am

:P

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Re: [VGUI2] HL2:DM Custom Menu - Area 51 Edition

Post by Demon » Tue Apr 16, 2013 10:57 am

My menu is still better. :D

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Re: [VGUI2] HL2:DM Custom Menu - Area 51 Edition

Post by po0ka » Tue Apr 16, 2013 4:39 pm

With the help of Ant i was able to change the colors of the vgui stuffs, it's hard to find that on google...
Mie's dark red, with the 4 normal stuffs like in goomba's menu. (except that it is in english (even if i'm french(but i prefer english for steam)))

(loled at your menu Xsebas c:)
Keep in mind that what i say is not static, it is dynamic.
Years, months, weeks, and days after i say something, i can say the opposite.

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Re: [VGUI2] HL2:DM Custom Menu - Area 51 Edition

Post by Xseba360 » Tue Apr 16, 2013 5:08 pm

po0ka wrote: (loled at your menu Xsebas c:)
the ones I posted today? It's mostly because I wanted to make it look different... And I also used a font used in crysis because of my HUD... And i'm still working on it.

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Re: [VGUI2] HL2:DM Custom Menu - Area 51 Edition

Post by po0ka » Tue Apr 16, 2013 11:02 pm

Xseba360 wrote:
po0ka wrote: (loled at your menu Xsebas c:)
the ones I posted today? It's mostly because I wanted to make it look different... And I also used a font used in crysis because of my HUD... And i'm still working on it.
the green one seems nice :P

maybe ill have to add some speshial stuffs in my menu...
Keep in mind that what i say is not static, it is dynamic.
Years, months, weeks, and days after i say something, i can say the opposite.

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Re: [VGUI2] HL2:DM Custom Menu - Area 51 Edition

Post by JoshN0S » Sat May 11, 2013 10:11 pm

cool

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