Jiggle Bones

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Stuntman0007
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Jiggle Bones

Post by Stuntman0007 » Thu Jun 20, 2013 1:32 pm

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(The feather in the hat is a jiggle bone)
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The moving hat? Tahts what it does.


Facepunch link with feather hat: http://facepunch.com/showthread.php?t=1275953
Explanation of jiggle bones: https://developer.valvesoftware.com/wiki/$jigglebone

I think it'd be pretty cool to see some in hl2:dm if possible.
Just need to find models with them.

cl_jiggle_bone_framerate_cutoff is default at 45 so if your under 45 fps all jiggle bones become static.
Setting this value to 0 will make them always be on.
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commander fury
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Re: Jiggle Bones

Post by commander fury » Thu Jun 20, 2013 2:06 pm

nice !

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Aya
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Re: Jiggle Bones

Post by Aya » Thu Jun 20, 2013 5:51 pm

Cute <3
This on boo.. :3
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Aya :3

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JoshN0S
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Re: Jiggle Bones

Post by JoshN0S » Thu Jun 20, 2013 8:58 pm

Big Boob Model a.s.a.p

Jk xD

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Stuntman0007
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Re: Jiggle Bones

Post by Stuntman0007 » Fri Jun 21, 2013 1:03 am

I was thinking things like that hat, or say,
player models with moving parts for donators or something
(and no I'm not talking about genitalia you dirty minded people)

Can't come up with anything cool or interesting but it is 1 am x.x

Though this has potential while being pretty useless to be pretty neat :p (And different than other hl2:dm servers.
Or even other source servers really, Jiggle bones seem kinda like an underused thing)
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FalZen
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Re: Jiggle Bones

Post by FalZen » Sun Jul 07, 2013 8:04 pm

Give the Bunny a dick and then add this "Jiggle Bones" :lol:
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Stuntman0007
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Re: Jiggle Bones

Post by Stuntman0007 » Sun Jul 07, 2013 9:58 pm

Sir. Daddy wrote:Give the Bunny a dick and then add this "Jiggle Bones" :lol:
...
Stuntman0007 wrote:(and no I'm not talking about genitalia you dirty minded people)
How did I know...
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